Leosac  0.8.0
Open Source Access Control
Leosac::Module::LedBuzzer::SM::EventPlayingPattern Struct Reference

Fired when we want to "play" a pattern. More...

#include <LedBuzzerSM.hpp>

+ Collaboration diagram for Leosac::Module::LedBuzzer::SM::EventPlayingPattern:

Public Attributes

std::vector< std::pair< int, int > > pattern
 A vector of <duration, speed> that represents our blinking pattern. More...
 

Detailed Description

Fired when we want to "play" a pattern.

Definition at line 72 of file LedBuzzerSM.hpp.

Member Data Documentation

◆ pattern

std::vector<std::pair<int, int> > Leosac::Module::LedBuzzer::SM::EventPlayingPattern::pattern

A vector of <duration, speed> that represents our blinking pattern.

Note
Pattern are played in reverse order.

Definition at line 80 of file LedBuzzerSM.hpp.


The documentation for this struct was generated from the following file: